III: Awesome Advancement!

Characters grow and improve as their exploits take them through overwhelming hardship and glorious victory. Every new adventure is a chance to learn, grow and improve, and this is symbolized in game terms using Experience Points. At the end of every game session, your Character earns at least 3 Experience Points for sitting through the adventure. Players can often times gain more than this through Boons and exemplary play.

How it’s earned...
-Participation: As long as you attended the Game Session, contributed and were not detrimental to the fun and enjoyment of the game for others, you gain 3 Experience Points.

-Bonus: The Director can offer extra Experience Points as rewards for clever ideas, well-placed quips, or for any other reason that deserves a little added something to encourage good roleplaying.

-Boons or Items: Some Boons or Trinkets allow the Player chances to net bonus Experience for completing a certain goal or task during the course of their adventures.

How it’s spent...
-Stats: Raising a Stat by one level costs 25 Experience Points. Raising your Vigor by one does NOT increase your Maximum Energy Pool by 20. Raising your Smarts by one does NOT grant you a free extra language. Raising your Presence by one DOES increase the number of Heirlooms you can be attuned to.

-Boons: Purchasing a new Boon costs 7 Experience Points. You can purchase a new Boon even if you are at your maximum limit. Simply replace a Boon you already have with the new one you want. Obviously, you must meet all the requirements of the new Boon to choose it.

-Edges: Purchasing a new Edge or increasing an existing Edge costs 20 Experience Points.

-Energy: Increasing your Maximum Energy Pool by 5 costs 5 Experience Points. You can only have a Maximum Energy Pool of 100 unless explicitly stated.

-Languages: You can learn to read or write an additional language native to your Campaign setting by spending 6 minus your Smarts Stat rating in Experience Points. Therefore, if you have a Smarts score of 2, it costs you 4 Experience Points to learn how to read and write a new language.

-Secrets: If you have the Mysterious Blood Edge, you may learn a new Secret of your Strangecraft by spending 10 Experience Points.

-Crafting: The Artisan Edge allows you to spend Experience points to create lasting items of artistic merit and value by spending Experience Points. Generally speaking, the more Experience you pour into something, the more impressive the finished product. Check out the Artisan Edge for specifics.

A Word on Advancement
You can only improve any one Aspect of your character one time between adventures, no matter how many Experience Points you have stockpiled. For example, if you have 50 Experience Points, you could not raise your Stats twice. You could, however, raise one Stat by one, and then purchase a new Boon. You can improve multiple aspects of your character between Adventures, but you can’t improve the same Aspect twice, even if you can afford it.

No comments:

Post a Comment